Everyman Minis: Unchained Monk Options
Unleash your ultimate attacks with Everyman Minis: Unchained Monk Options! Featuring all-new style strike options and a new mechanic that'll have you screaming, "C-C-C-COMBO BREAKER!" at your GM with every flurry, this product will unchained your monk like nothing before it, making you into a master of martial styles without equal.
Everyman Minis: School Day Options
Go back to school in (fantastical) style with Everyman Minis: School Day Options! Whether you're a youngster living up your glory days in school or an adult whose formative years were spent in or around the classroom, Everyman Minis: School Day Options has what you need to go back to school in a world with demons, devils, and detention!
Everyman Minis: Injuries and Scars
You wanna know how we got these scars (and injuries)? Author James Ballod, that's how! Designed for any GM who would rather maim than kill her PCs, Everyman Minis: Injuries and Scars offers a new subsystem for horrifically maiming characters whenever they drop to negative hit points, staving off death at the cost of having the scars to prove it!
Everyman Minis: Haunt Invocations
Summon spirits of the damned to harm and hamper your enemies with Everyman Minis: Haunt Invocations. As the name implies, this product features a new rules system for summoning wayward spirits to your location and transforming them into temporary haunts for hounding and confundling your foes!
Everyman Minis: Favored Enemy Focuses
Every ranger needs something a little 'extra' to bring down their preferred game, whether its a flashy attack or a guileful defense. Whatever you need, Everyman Minis: Favored Enemy Focuses has you covered! This installment of Everyman Minis introduces a new subsystem that allows rangers to trade versatility for new powers against favored foes.
Everyman Minis: Cleric Options
Enhance your cleric with all-new powers and abilities using Everyman Minis: Cleric Options! This installment of Everyman Minis includes several brand-new cleric archetypes themed around a specific cleric domain. From War to Magic and including a feat for versatile domain use, Everyman Minis: Cleric Options is what you need to inspire your next cleric!
EVERYMAN MINIS: Spells of Childhood
Add a little bit of magic to your young characters' lives with Everyman Minis: Spells of Childhood. Within, you'll find seven all-new spells designed to make every youngster's life more fun. Conjure magical pigments with the fingerpaint spell, a fabulous party with the magical tea party spell, or be the coolest kid around with the radical appearance spell. Whatever your flavor, Everyman Minis: Childhood Spells is sure to have a spell to satisfy both the young and the young at heart!
EVERYMAN MINIS: Black Blade Options
Unlock the hidden powers of your blade black with Everyman Minis: Black Blade Options! Included within are several black blade archetypes—options your blade adept arcanist or bladebound magus can take to fundamentally change the nature of their black blade. Whether your blade contains the soul of an ancient wyrm or is made from the blood of an eldritch horror, Everyman Minis: Black Blade Options will make your black blade stand out from the rest!
EVERYMAN MINIS: Yroometji
Go hopping mad for an all-new Everyman Gaming race in Everyman Minis: Yroometji! These stout and charismatic kangaroo folk are accomplished martial artists with a deep sense of community and tradition, perfect for inclusion in a variety of campaigns. Also included are several new archetypes, feats, and spells designed for use with this race.
EVERYMAN MINIS: Patriotic Options
Support or betray your queen and country like never before with Everyman Minis: Patriotic Options! Included within are new story feats with a healthy dose of patriotism, as well as new vigilante social talents designed to make you an outstanding citizen (or at least appear to be) and a new vigilante archetype, the turncoat!
EVERYMAN MINIS: Mesmerist Feats
Look into our eyes! See how much you need the latest Everyman Mini, Everyman Minis: Mesmerist Feats! Yearn for a half-dozen all-new feats designed to allow your mesmerist to confuse and confound his foes in all-new, exciting ways. Whether inspiring fear, awe, or obedience, Everyman Minis: Mesmerist Feats is a purchase no mesmerist should pass!
EVERYMAN MINIS: Mysteries of Summer
Command summer in all of its fantastic splendor and glory with Everyman Minis: Mysteries of Summer! Included within is an all-new oracle mystery that grants you dominion over summer's fiery heat, intoxicating splendor, and wondrous fun and relaxation. So don't delay, pick up a mystery worth exploring today!
EVERYMAN MINIS: Unchained Fighter Options
You told us you wanted more unchained fighter, so we gave you more unchained fighter in Everyman Minis: Unchained Fighter Options. Featuring new new training options of all three kinds (armor, weapon, and fighter), Everyman Minis: Unchained Fighter Options drastically expands the options available to your fighter characters!
EVERYMAN MINIS: Esoteric Implements
Explore hidden truths and occult powers like never before with Everyman Minis: Esoteric Implements! Included within are several all-new magic items with wondrous powers—the ability to serve as an occult implement for a clever and powerful occultist capable of understanding its history and hidden secrets.
EVERYMAN MINIS: Gloom Discoveries
Harness the powers of shadow and darkness with Everyman Minis: Gloom Discoveries! Directly supporting the fan-favorite gloom chymist archetype (which has been reprinted for reader convenience), Everyman Minis: Gloom Chemist includes over 1,000 words of all-new glooms for your gloom chymst to choose from.
EVERYMAN MINIS: Motherly Options
In a world as dangerous as a Pathfinder RPG Campaign Setting, Mom's need to be able to defend their charges just as well as any hero! Enter Everyman Minis: Motherly Options, which introduces a new bard archetype, a new paladin oath, and several new spells and abilities that makes running home crying to mom seem like a pretty great idea after all!
EVERYMAN MINIS: Microsized Templates
In direct support of Everyman Gaming's critically=acclaimed Microsized Adventures book, Everyman Minis: Microsized Templates is specifically designed to help provide you and your players with concise "templates" that quickly summarize the mathematical changes that characters occur upon dramatically changing size.
EVERYMAN MINIS: Mystic Scrivener
Investigators of the occult arts don't rely on dangerous concoctions to discover the mysteries of the universe—they turn to more classical mediums such as pen and paper. Through studying the language of creation, mystic scriveners tap into powerful forces and create mystic talismans that allow them to create potent effects.
EVERYMAN MINIS: Way of the Eight
Unlike your martial prowess with Everyman Minis: Way of the Eight! Legend tells that the moral body possesses a series of eight limiters designed to keep one's physical form from tearing itself apart, but the brave can use the Way of the Eight Steps to forgo these limitations to access incredible powers like blasting foes with energy or leaping incredible distances!
EVERYMAN MINIS: Spells of Comedy
As every good comedian knows, comedy = tragedy + time, and now is the perfect time for a slew of all-new comedic spells for your Pathfinder Roleplaying Game! Everyman Mini: Spells of Comedy includes instant comedic classics like summoning pies to hurl at foes, creating trios of illusionary slapsticks to distract foes, and more!
EVERYMAN MINIS: Unchained Kangaroos
For the gamer who wants accurate portrayal of marsupials in their Pathfinder Roleplaying Game, Everyman Minis: Unchained Kangaroos is here to help! Included within is a complete "unchaining" treatment of the kangaroo, as well as a new awakened kangaroo stat block and a kangaroo fighting style for PCs and NPCs alike!
EVERYMAN MINIS: Malborogoroth
Something terrible arrives from beyond the stars in Everyman Minis: Malborgoroth! Twisted and torn asunder both in body and mind, malborgoroths are horrific creatures born from the malice of Great Old Ones, flumphs who have been captured, tortured, and changed into engines of madness and nihilism into beings capable of poisoning the very essence of their victims, both in mind and body.
EVERYMAN MINIS: Mysteries of Spring
Spring is upon us, and Everyman Gaming doesn't want to miss out on any of the joy or excitement. And who better to keep the spirit of spring alive than a spring oracle, using Everyman Minis: Mysteries of Spring! This installment of Everyman Minis includes an all-new mystery for oracle characters—the spring mystery, which focuses on youth, fertility, and renewal.
EVERYMAN MINIS: Brawler Archetypes
Some might say that being a brawler is a thankless job, but Everyman Gaming's here to prove them wrong! Packed with new flavor and fun, Everyman Minis: Brawler Archetypes introduces several all-new archetypes for characters who take levels in the brawler classes, ensuring an innovative new experience for your brawler characters.
EVERYMAN MINIS: Sleeping Rules
Ever wonder how your PCs are making it through days of minimal sleep with no actual penalties? Well, you can rest easy knowing that Everyman Minis: Sleeping Rules has the answers you seek! Everyman Minis: Sleeping Rules introduces a concise series of rules that cause characters who forgo rest to slowly loose their sanity, as well as new conditions and spells to match!
EVERYMAN MINIS: Gnoll Options
Customize your heckling hyenafolk characters like never before using Everyman Minis: Gnoll Options! Building off of the Pathfinder Roleplaying Game's race building rules, Everyman Minis: Gnoll Options allows GMs and players playing 0-Hit Die gnolls to choose all-new alternate racial traits and employ one of several new feats tailored to the themes and whims of gnollkind.
EVERYMAN MINIS: Deific Passengers
Embrace the powers of the gods in Everyman Minis: Deific Passengers! Designed for the vessel, one of Paranormal Adventures' popular new base classes, deific passengers represent the will of a specific god and seek mortal hosts from which they can subtly influence the mortal plane through the thoughts and actions of their vessels.
EVERYMAN MINIS: Mysteries of Passion
Explore the deepest, most primal aspect of the humanoid heart in Everyman Minis: Mysteries of Passion! Embodying charm, romance, and lust, this oracle mystery allows the oracle to delve the depths of the humanoid heart, allowing her to inspire romance and toy with the emotions of even the most stalwart hero.
EVERYMAN MINIS: Kumiho
Face new foes from a land of history and mystery using Everyman Minis: Kumiho! Inspired by the same mythologies from which the kitsune race stems and hinted at in the Dynastic Races Compendium, kumiho are the result of the metaphysical union between a common fox and a kami guardian, creating a being far more powerful then either of its component halves.
EVERYMAN MINIS: Ley Line Qualities
Outfit your ley lines with weird new powers using Everyman Minis: Ley Line Qualities. Inspired by Pathfinder Roleplaying Game: Occult Adventures, this installment of the Everyman Minis series introduces new ways for characters to interact with ley lines, as well as ley line qualities—fantastic new powers that allow ley lines to influence the environment around them.
Everyman Minis: Childhood Feats
Make your character's childhood the best years of their life with Everyman Minis: Childhood Feats! Inspired by the new Child feats found in Childhood Adventures, Everyman Minis: Childhood Feats includes new feats that mature alongside their young owners, as well as two new story feats perfect for characters of all ages.
Everyman Minis: The Skinsuit Ritual
Take occult rituals to creepy new levels with Everyman Minis: The Skinsuit Ritual. As its name implies, the skinsuit ritual allows occult spellcasters to use dark magic to twist a living creature into a wearable vestment, perfect for infiltration, possession, or punishment both cruel and unusual.
Everyman Minis: Interval Spellcasting
Time in on your side with this all-new Everyman Gaming product! In Everyman Minis: Interval Spellcasting, veteran freelancer Luis Loza presents an all-new spellcasting system that allows spellcasters to draw power from the time of day—abjurations in the morning, transmutations in the evening, and much more!