EMM 29 Favored Enemy Focuses Cover.jpg

Everyman Minis: Favored Enemy Focuses

By Luis Loza

For the Pathfinder RPG customer who wants a little more, Everyman Gaming is proud to introduce Everyman Minis! Uniting several high-quality Pathfinder RPG freelancers under a single product line, each week a different Everyman Gaming author or freelancer tackles an exciting new topic by creating a miniature product specially designed to scratch that product’s particular itch.

This installment of Everyman Minis includes: 1,000 words introducing an all-new subsystem for rangers that allows them to specialize in combating their favored enemies with new powers and abilities!

With Everyman Gaming, innovation is never more than a page away!

Favored enemy and similar nemesis-type of abilities are notoriously hard to make them work properly; too potent, and you marginalize the threat of the targets; as a situational benefit, it must remains potent, though. Oh, and favored enemy as a base ability, is simply not that interesting. The idea of favored enemy focuses, adding some active abilities and agenda to the chassis, is one I absolutely adore. That being said, the execution feels uncharacteristically rushed for author Luis Loza and Everyman Gaming. The small hiccups accumulate pretty quickly over the course of the brief pdf, in some instances influencing rules-integrity. Since some focuses use the highest bonus and some the specific bonus due to balancing concerns, it’s somewhat harder to determine a proper baseline. As a whole, I love a lot of what’s proposed here, and indeed, the concept is cool and worthwhile. That being said, I have to rate what is RAW here and, well, that aspect leaves a bit to be desired in a couple of instances. Thus, while I maintain that this has serious potential (and most GMs should be capable of making it work properly with minimum work), I can’t go higher than 3.5 stars, rounded down for the purpose of this platform.
— Endzeitgeist
 

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